![]() If hopping within another opponent’s home triangle, the marble must not stop within that triangle – it must be able to move out during the hopping. When a marble reaches the opposite triangle across the board it cannot be moved out, only within that triangle. Marbles that have been hopped over stay on the board – no marbles are removed. Players can hop over as many marbles as possible in a single turn. Hopping moves must be to adjacent and empty holes on the board. Marbles may move into adjacent holes or jump over other marbles into holes. Players alternate turns moving single marbles at a time. Play will continue clockwise after the first player has been decided. The unused pegs are left to the side so they are not used in the game.ĭecide who plays first by flipping a coin or playing rock-paper-scissors. ![]() Players each choose a color and its 10 corresponding marbles. ![]() Three player games use the triangles equidistant from each other. Four player games should be played with two pairs of opposite triangles, two players games should always be played with opposing triangles. A six player game uses all the marbles and triangles. The game can accommodate 2, 3, 4, or 6 players. Get all 10 of your marbles in the opposite triangle home before the other players.
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